Welcome back to the Dev & Design Round-Up, our weekly round-up of the articles and resources our team members have shared on our internal Slack channel. These are the top articles we have read.
Development
Web Features That May Not Work As You’d Expect As the web gets more and more capable, developers are able to make richer online experiences. There are times, however, where some new web capabilities may not work as you would expect in the interest of usability, security and privacy.
A Guide To Attracting Clients To Your Agency Many web design agencies consider it a badge of honor that they win work exclusively through word-of-mouth recommendations. In this article, Paul Boag explains why that is entirely the wrong attitude and what to do about it.
Guidelines for writing better tests In theory, tests are just software. So if you are already a skillful software engineer, you can apply the same principles you use to write good software to tests, right? Well, not quite.
Metatags With Meta Tags you can edit and experiment with your content then preview how your webpage will look on Google, Facebook, Twitter and more!
A Mac Developer’s New Best Friend Here’s emmetapp, the next window manager for macOS.
The Jump Bar In Xcode The jump bar hosts many useful features. Let’s work through the most important features from left to right.
A Reading List on Software Architecture Recently I was talking to one of the senior software engineers I work with at RVU regarding how we can get him more involved in the planning of our system architecture.
How Far Can I Push a GenServer? I’ve been using Elixir for a while and I’ve implemented a number of GenServers. But while I think I mostly understand the purpose of them, I’ve not gotten the chance to push one it’s limits, scale it up, and find ways to address it’s bottlenecks. I thought that it would be fun to create something to which I could give the URL as part of a presentation and have some confidence that it would be able to handle all the users who connected to it.
Design
Ultimate guide for designing UI cards Tips, tricks and best practices for designing better cards. As an information container, cards hold all elements such as text, rich media, buttons, etc. Based on this content, it can adjust its size to that of different devices and screens, balancing user interface and user experience.
Color Tools And Resources Do you need a little inspiration boost? We’ve collected some useful color tools and resources that we’ve discovered lately — to help you get the most out of your creativity. We’ve also just recently covered CSS auditing tools, CSS generators, accessible front-end components, front-end boilerplates and VS code extensions — you might find them useful, too.
The Types of Design Meetings Certain phrases, when uttered into the void of a Calendar invitation, have very specific meanings to designers.
Asynchronous Design Critique: Getting Feedback “Any comment?” is probably one of the worst ways to ask for feedback. It’s vague and open ended, and it doesn’t provide any indication of what we’re looking for. Getting good feedback starts earlier than we might expect: it starts with the request.
Culture
You are Not Lazy or Undisciplined. You Have Internal Resistance. Why you can’t just do it, and what to do instead
Building Pride in the Workplace – What Does a ‘Proud’ Work Culture Really Mean? How many organisations can legitimately state that their employees are ‘proud’ to work for them? It’s a pretty outstanding thing to be able to do. Having an employee who ultimately takes pride in their work brings many benefits, not only to themselves, but the customers they serve and in turn, the business or employer.
We hope you enjoyed this week’s collection. Follow us for more exciting content and subscribe to our newsletter to grow your knowledge.